Josh Hirshfield - joshua.hirshfield@gmail.com Amy Patterson - amy.patterson@urbanarts.org Joelle Blackstock - joelle@urbanarts.org
Team Email - studio.stickman00@gmail.com
Geneva Heyward - heyward.geneva@gmail.com Evenez (Eve) Ortiz - eveylareyna@gmail.com
Introduction to the accelerator (1 hour)
Skate & Date Monthly & Project Goal Setting (1 hour) STICKMAN Monthly & Project Goal Setting (1 hour)
Lecture/Workshop: Documentation & Scope (1 hour)
Lecture/Workshop: Project Management Basics & Exercises (1 hour)
Skate & Date Monthly Production Check-In (1 hour) STICKMAN Monthly Production Check-In (1 hour)
Lecture/Workshop: Mobile Game Development Introduction (1 hour) (Video)
Lecture/Workshop: Source Control for Production (1 hour) (Video)
Lecture/Workshop: Basics of Collaboration & Communication (1 hour)
Skate & Date Monthly Production Check-In (1 hour) STICKMAN Monthly Production Check-In (1 hour)
Lecture/Workshop: Game Feel Demo (1 hour)
The Art of Screenshake (Lecture by Jan Willem Nijman of Vlambeer)
Unwound Camera Controller Blog Post
Coworking & Checkins (2 hours)
Lecture/Workshop: Playtesting your Game (1 hour)
Skate & Date Monthly Production Check-In (1 hour) STICKMAN Monthly Production Check-In (1 hour)
Group Playtest
Coworking & Deadline: Alpha Mobile Test Ready (2 hours)
Lecture/Workshop: Optimization for Mobile Games (1 hour)
Lecture/Workshop: Telemetry in Unity (1 hour)
Skate & Date Monthly Production Check-In (1 hour) STICKMAN Monthly Production Check-In (1 hour)
Group Playtest
Coworking & Deadline: Beta Mobile Test Ready (2 hours)
Lecture/Workshop: Making a Store Page (1 hour)
Skate & Date Monthly Production Check-In (1 hour) STICKMAN Monthly Production Check-In (1 hour)
Lecture/Workshop: Mobile App Accessibility (1 hour)
Coworking & Deadline: Game Submitted to Google Play Store (2 hours)
Lecture/Workshop: Telemetry in Unity (1 hour)
Group Playtest or Lecture as Requested
Skate & Date Monthly Production Check-In (1 hour) STICKMAN Monthly Production Check-In (1 hour)
Group Playtest or Lecture as Requested
Coworking & Deadline: Game Refined & Resubmitted (2 hours)
Group Playtest or Lecture as Requested
Skate & Date Monthly Production Check-In (1 hour) STICKMAN Monthly Production Check-In (1 hour)
Group Playtest or Lecture as Requested
Group Playtest or Lecture as Requested
Game Released on the Google Play Store (2 hours) Party! (??? hours)