Homepage

Urban Arts Google Play Accelerator Schedule

Staff

Josh Hirshfield - joshua.hirshfield@gmail.com Amy Patterson - amy.patterson@urbanarts.org Joelle Blackstock - joelle@urbanarts.org

Accelerator members

Team Stickman

Team Email - studio.stickman00@gmail.com

Skate & Date

Geneva Heyward - heyward.geneva@gmail.com Evenez (Eve) Ortiz - eveylareyna@gmail.com

Accelerator Schedule

February

Week 1 (02/03 to 02/07)

Introduction to the accelerator (1 hour)

Week 2 (02/10 to 02/14)

Skate & Date Monthly & Project Goal Setting (1 hour) STICKMAN Monthly & Project Goal Setting (1 hour)

Week 3 (02/17 to 02/21)

Lecture/Workshop: Documentation & Scope (1 hour)

Week 4 (02/24 to 02/28)

Lecture/Workshop: Project Management Basics & Exercises (1 hour)

March

Week 1 (03/03 to 03/07)

Skate & Date Monthly Production Check-In (1 hour) STICKMAN Monthly Production Check-In (1 hour)

Week 2 (03/10 to 03/14)

Lecture/Workshop: Mobile Game Development Introduction (1 hour) (Video)

Week 3 (03/17 to 03/21)

Lecture/Workshop: Source Control for Production (1 hour) (Video)

Week 4 (03/24 to 03/28)

Lecture/Workshop: Basics of Collaboration & Communication (1 hour)

April

Week 1 (03/31 to 04/04)

Skate & Date Monthly Production Check-In (1 hour) STICKMAN Monthly Production Check-In (1 hour)

Week 2 (04/07 to 04/11)

Lecture/Workshop: Game Feel Demo (1 hour)


Game Feel Lecture Recording


The Art of Screenshake (Lecture by Jan Willem Nijman of Vlambeer)


Unwound Camera Controller Blog Post

Week 3 (04/14 to 04/18)

Coworking & Checkins (2 hours)

Week 4 (04/21 to 04/25)

Lecture/Workshop: Playtesting your Game (1 hour)

May

Week 1 (04/28 to 05/02)

Skate & Date Monthly Production Check-In (1 hour) STICKMAN Monthly Production Check-In (1 hour)

Week 2 (05/05 to 05/09)

Group Playtest

Week 3 (05/12 to 05/16)

Coworking & Deadline: Alpha Mobile Test Ready (2 hours)

Week 4 (05/19 to 05/23)

Lecture/Workshop: Optimization for Mobile Games (1 hour)

Week 5 (05/26 to 05/30)

Lecture/Workshop: Telemetry in Unity (1 hour)

June

Week 1 (06/02 to 06/06)

Skate & Date Monthly Production Check-In (1 hour) STICKMAN Monthly Production Check-In (1 hour)

Week 2 (06/09 to 06/13)

Group Playtest

Week 3 (06/16 to 06/20)

Coworking & Deadline: Beta Mobile Test Ready (2 hours)

Week 4 (06/23 to 06/27)

Lecture/Workshop: Making a Store Page (1 hour)

July

Week 1 (06/31 to 07/04)

Skate & Date Monthly Production Check-In (1 hour) STICKMAN Monthly Production Check-In (1 hour)

Week 2 (07/07 to 07/11)

Lecture/Workshop: Mobile App Accessibility (1 hour)

Week 3 (07/14 to 07/18)

Coworking & Deadline: Game Submitted to Google Play Store (2 hours)

Week 4 (07/21 to 07/25)

Lecture/Workshop: Telemetry in Unity (1 hour)

Week 5 (07/28 to 08/01)

Group Playtest or Lecture as Requested

August

Week 1 (08/04 to 08/08)

Skate & Date Monthly Production Check-In (1 hour) STICKMAN Monthly Production Check-In (1 hour)

Week 2 (08/11 to 08/15)

Group Playtest or Lecture as Requested

Week 3 (08/18 to 08/22)

Coworking & Deadline: Game Refined & Resubmitted (2 hours)

Week 4 (08/25 to 08/29)

Group Playtest or Lecture as Requested

September

Week 1 (09/01 to 09/05)

Skate & Date Monthly Production Check-In (1 hour) STICKMAN Monthly Production Check-In (1 hour)

Week 2 (09/08 to 09/12)

Group Playtest or Lecture as Requested

Week 3 (09/15 to 09/19)

Group Playtest or Lecture as Requested

Week 4 (09/22 to 09/26)

Game Released on the Google Play Store (2 hours) Party! (??? hours)